


Please Log in or Create an account to join the conversation.Total War: Warhammer 3 includes an unprecedented number of factions. I imagine we have some serious tinkerers on this forum who have worked miracles. Does anyone know how to to get the main cursor to sync with the cross cursor or make the main cursor invisible? Or better yet get the game's main cursor to be in the correct position? Or am I just out of luck as it is "not supported". The game's main cursor is still visible and still in the wrong position. I've tried using the virtual cursor but I could only get that to work by using the older superdepth shader and the game's cursor is still there and offset, and I can't stand having two cursors. I am guessing this is something to do with a missing depth map or the shader is just not able to "hook" the cursor into the 3d positioning.

I've searched for hours on google and all I've learned is that I seem to be the only person on earth who tried to get this game working in 3D. No, I have no scaling on in windows and I am running at bog standard 1920 by 1080. The issue I'm having, and I've seen this with a lot of games, is that the cursor is offset by about 50 percent on the screen, to the left/right on SBS and to the top/bottom on OU because the game thinks the screen is bigger than the playable area. Most other games work fine with this configuration using depth3d and reshade 3/4. I am using virtual desktop on an oculus CV1.

This may seem like an obvious question which will likely have a disappointing answer but I was actually able to get a mild 3d effect in Total War Warhammer 2 even tho its not listed as supported by depth3d.
